Supply Cache
Supply Cache is a world event in VV: Ultimatum where players travel to a Capture Point and hold it until the capture meter fills to 125/125.
Supply Cache is one of VV: Ultimatum's world events - server-wide objectives that periodically call players to a location on the map. Its documented objective is simple: head to the marked Capture Point and stay inside it until the capture progress reaches 125/125.
Because progress only accrues while you hold the point, the event naturally turns into a contested king-of-the-hill scenario on populated servers: whoever controls the circle controls the meter, and defending the point matters as much as reaching it first. That contested structure also makes world events like this one a target for other progression systems - the Wrestling fighting style's unlock quest, for example, requires participating in 2 events.
Beyond the capture objective, the current community documentation does not detail the event's schedule, its spawn locations, whether the 125/125 meter is shared or per-player, or what the cache rewards on completion. Those specifics are pending documentation and in-game verification. Two sibling world events - Reiatsu Tag and Skirmish - are named in community documentation but have no written details at all yet, so Supply Cache is currently the only world event with a documented objective.

Details
| Objective | Hold the Capture Point until progress reaches 125/125 |
| Rewards | Not documented in current community documentation |
FAQ
How do you complete the Supply Cache event?
Go to the Capture Point and stay inside it until the capture meter reaches 125/125.
What does the Supply Cache reward?
Its rewards are not listed in current community documentation.
Are there other world events?
Community documentation names Reiatsu Tag and Skirmish as world events, but neither has documented details yet.