Indomitable
Tier 2Indomitable (in-game "Indomitable Spirit") is a Tier 2 Spirit Charm in VV: Ultimatum that restores 5% of your health when you win clashes and costs 5% of your health when you lose them.
Indomitable - displayed in-game as "Indomitable Spirit" - stakes health on every clash. Win a clash and you gain 5% of your health back; lose one and you lose 5% of your health. The flavor line is the whole strategy guide: "Confidence is key."
Clashes are already momentum swings; this charm adds a direct HP wager on top, turning a mechanical mini-game into a sustain engine for players who consistently win it. Over a long fight, a strong clash player converts each contested exchange into steady healing that most builds simply do not have access to - while a weak one bleeds an extra 5% on every loss, compounding the disadvantage of losing the clash itself.
The evaluation is honest self-assessment: equip it only if your clash win rate is genuinely high, because the charm amplifies whichever side of the coin you are already on. It requires Level 17 - slightly above the usual Tier 2 gate - and its zone, weight, and drop or vendor source are not documented in current community documentation.

Traits
Details
| Tier | Tier 2 |
| Requires | Level 17 |
| In-game name | Indomitable Spirit |
FAQ
What does Indomitable do on a clash?
Winning a clash heals you for 5% of your health; losing one costs you 5%. Your clash skill directly decides whether it is a sustain tool or a liability.
How do you get Indomitable?
Its source is not documented in current community documentation; it requires Level 17 to use.