GuideDex

Indomitable

Tier 2

Indomitable (in-game "Indomitable Spirit") is a Tier 2 Spirit Charm in VV: Ultimatum that restores 5% of your health when you win clashes and costs 5% of your health when you lose them.

Indomitable - displayed in-game as "Indomitable Spirit" - stakes health on every clash. Win a clash and you gain 5% of your health back; lose one and you lose 5% of your health. The flavor line is the whole strategy guide: "Confidence is key."

Clashes are already momentum swings; this charm adds a direct HP wager on top, turning a mechanical mini-game into a sustain engine for players who consistently win it. Over a long fight, a strong clash player converts each contested exchange into steady healing that most builds simply do not have access to - while a weak one bleeds an extra 5% on every loss, compounding the disadvantage of losing the clash itself.

The evaluation is honest self-assessment: equip it only if your clash win rate is genuinely high, because the charm amplifies whichever side of the coin you are already on. It requires Level 17 - slightly above the usual Tier 2 gate - and its zone, weight, and drop or vendor source are not documented in current community documentation.

Indomitable in VV: Ultimatum
Indomitable - in-game documentation

Traits

Victor's vigorGain 5% of your health back from winning clashes.
Loser's tollLose 5% of your health upon losing clashes.

Details

TierTier 2
RequiresLevel 17
In-game nameIndomitable Spirit

FAQ

What does Indomitable do on a clash?

Winning a clash heals you for 5% of your health; losing one costs you 5%. Your clash skill directly decides whether it is a sustain tool or a liability.

How do you get Indomitable?

Its source is not documented in current community documentation; it requires Level 17 to use.

Other Spirit Charms

Source-checked. Compiled from community documentation and cross-checked sources; values pending in-game verification. Last updated: . Spotted an error? Report a correction.