Weapon Styles (Overview)
Weapon Styles in VV: Ultimatum are stances that change how a weapon fights - altering its basic attacks and critical/heavy attack - swapped by holding MMB on PC, with Hakuda (unarmed) styles being a permanent one-way choice.
Weapon Styles are VV: Ultimatum's stance system: learning a style changes how you wield a weapon, replacing its basic attack strings and its critical or heavy attack with a new moveset. A katana with the One-Handed style, for example, animates and trades differently than the same katana in its base grip. On PC, you swap between learned styles by holding the middle mouse button (MMB).
Hakuda styles - the unarmed, hand-to-hand equivalents such as Boxing, Karate, Muay Thai and Wrestling - work the same way in combat but follow much stricter rules. Once you learn a Hakuda style, you cannot switch back to the basic unarmed style, and you cannot learn a different Hakuda style without purchasing a reset with Robux. Their unlock quests also carry Hakuda stat requirements before a trainer will even start you on the path.
In practice, weapon styles for armed weapons are a flexible, swappable layer of buildcraft, while a Hakuda style is a build-defining commitment to weigh carefully. Each style is unlocked through its own trainer NPC and quest chain - see the individual style pages (One-Handed Katana, Boxing, Karate, Muay Thai, Wrestling) for locations, costs and quest steps.
FAQ
How do you switch weapon styles?
On PC, hold the middle mouse button (MMB) to swap between styles you have learned.
Can you unlearn a Hakuda style?
No - after learning a Hakuda style you cannot return to the basic style or learn another one without buying a reset with Robux.
What exactly does a style change?
Your basic attacks (M1 strings) and your critical/heavy attack are replaced by the style's versions.